Top AI Research Papers

Top AI Research Papers · 2026-W38

Ranking window: 2026-06-22 – 2026-09-19 Frozen on 2026-09-20

2

LingBot-World 2.0: a game world model with an unbounded interaction horizon and a 60 fps real-time variant

LingBot-World 2.0 upgrades the game world model to an unbounded interaction horizon with consistent output quality via a causal pretraining paradigm, distills a real-time variant fast enough to drive 720p video at 60 fps, and greatly expands the action set (attacking, archery, spell-casting, shooting) plus text-driven interactive elements.

  • 87 stars/7d
  • 17 citations
  • 47 upvotes
7

LingBot-VLA 2.0: a vision-language-action model pretrained on 60,000 hours spanning 20 robot embodiments

This technical report upgrades LingBot-VLA with a revamped data pipeline of about 60,000 pretraining hours: 50K robot-trajectory hours across 20 embodiments plus 10K egocentric human-video hours. It extends control beyond dual arms to heads, waists, mobile bases and dexterous hands, aiming squarely at the gap between lab robotics and real deployment.

  • 60 stars/7d
  • 15 citations
  • 21 upvotes
  • #3 robotwin-2-0-easy-50-tasks
8

RoboDojo: one benchmark that puts generalist robot policies through 42 simulation and 18 real-world tasks

RoboDojo is a unified sim-and-real benchmark for generalist robot manipulation policies, with 42 simulation tasks and 18 real-world tasks probing generalization, memory, precision and long-horizon control. It ships parallel Isaac Sim evaluation plus a cloud-accessible real-eval system and a leaderboard the authors populated with 30 policies.

  • 88 stars/7d
  • 12 citations
  • 17 upvotes
10

Alaya-EVOKE: linear-scaling supervision with an explicit world-state bank for endlessly evolving worlds

Alaya-EVOKE externalizes persistent scene geometry into a camera-indexed world state bank so the denoiser context stays bounded, and trains with a sparse-attention teacher that supervises long horizons at linear cost, exposing content drift and supporting prompt changes mid-sequence. The teacher distills into a three-step student that the authors report producing each 1.5-second chunk in 2.11s on a single H200 GPU.

  • 148 stars/7d
  • 2 citations
  • 166 upvotes
  • #2 wbench-navigation-split
11

Dream-RSI: coding agents that get better at exploring by replaying their own past discoveries offline

Dream-RSI is a framework for letting coding agents improve their own exploration strategy instead of keeping a fixed one. It builds a replay simulator from the agent's past discovery trees, lets the exploration policy practice inside that simulator for cheap off-policy feedback, then redeploys the refined strategy online so new discoveries feed the next round. The authors report competitive or better discovery quality on algorithm engineering, math optimization, and GPU kernel tasks, with substantially lower discovery cost in several settings.

  • 900 stars/7d
  • 0 citations
  • 270 upvotes
12

Xiaomi Robotics 1: a vision-language-action model pretrained on over 100K hours of real-world trajectories

Xiaomi's robotics team presents a vision-language-action foundation model for mobile manipulation, pretrained on more than 100K hours of real-world UMI trajectories with auto-labeled scene-transition language, then post-trained to match embodiments and human imperative prompts. The paper claims clean scaling with more data and parameters, out-of-the-box performance in unseen environments and efficient fine-tuning for dexterous tasks.

  • 10 stars/7d
  • 15 citations
  • 75 upvotes
  • #3 robocasa
13

Atria Dawn: a foundation agentic model for scientific research, trained on verifiable experience

Atria Dawn introduces a foundation agentic language model built for scientific research and engineering workflows. Its training pipeline, which the authors call the Verifiable Experience Pipeline, ties tool-mediated interactions to executable environments and externally checked outcomes; the paper also studies human-AI collaboration using 769 task records from 56 researchers working with the agent.

  • 509 stars/7d
  • 0 citations
  • 421 upvotes
15

Frontis-MA1: an open 35B meta-evolution agent for recursive self-improvement in ML engineering

Frontis-MA1 ships with OpenMLE, an open full-stack system (task gyms, RL operator learning, evolutionary search) for studying recursive self-improvement. Its 35B meta-evolution agent, post-trained around Draft, Improve, Debug and Crossover program-evolution operators, claims MLE-Bench Lite results the authors say exceed GPT-5.5 plus Codex, with components transferring to held-out NatureBench Lite.

  • 62 stars/7d
  • 3 citations
  • 186 upvotes
17

ABot-World-0: an action-conditioned world model streaming interactive 720p worlds on a single desktop GPU

ABot-World-0 is an action-conditioned video world model trained on multi-source data from AAA games, simulation engines and internet videos, controlled through raw keyboard input with reference-character memory for consistent third-person rollouts. The authors report streaming 720p at up to 16 FPS on one RTX 5090 with 1.2s action-to-first-frame latency, targeting real-time long-horizon closed-loop interaction.

  • 16 stars/7d
  • 6 citations
  • 313 upvotes
18

ZGCM-1: a fully open 7B model pairing long thinking with tool use for math and agentic search

ZGCM-1 is a fully open 7B dense foundation model aimed at math reasoning and agentic search. The idea is that a smaller model cannot memorize the whole web, so it couples long internal thinking with active tool use, using interleaved gated sliding-window and full attention, an FP8 Muon optimizer, and curriculum training that scales context to 256K. The authors say they release stage-wise weights, training code, per-stage data recipes, and W&B logs.

  • 475 stars/7d
  • 0 citations
  • 300 upvotes
20

OSWorld 2.0: 108 long-horizon computer-use workflows where even the best agent finishes only a fifth

OSWorld 2.0 from the xlang-ai team replaces short scripted tasks with 108 long-horizon computer-use workflows built on authentic artifacts and stateful user profiles; humans take a median of about 1.6 hours per task. The headline finding is how far agents still are: the best model, Claude Opus 4.8, completes only 20.6% of tasks, often losing track of constraints or skipping verification.

  • 20 stars/7d
  • 15 citations
  • 25 upvotes

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